
Even if you have no desire to play 5E, this guide is a great resource for worldbuilding. With the races in these pages, you’ll be able to reimagine your roleplaying games and create weird, fantastical campaigns. This guide is essential for Story Masters and players who wish to go beyond traditional races like humans, elves, and dwarves.
Artist credit on the page where the artwork appears. Lore entries developing Arcana’s history, cosmology, nations, and other tidbits that can be used as plot hooks to inspire your future campaigns. Instructions on how to modify races to create your own variant races. Flying mechanics that don't restrict class options. Male and female illustration for each race (except the Slurrn). Over 200 new 5E-compatible races, including vampires, ghosts, cyborgs, and elementals. The Tales of Arcana® 5E Race Guide features over 200 5E playable races for use as player or non-player characters in your 5E (5th Edition) campaigns. It’s worthwhile to consider why your character is different, as a helpful way to think about your character’s background and personality.Over 200 new playable races for 5th Edition (5E) These details are suggestions to help you think about your character adventurers can deviate widely from the norm for their race. Each race’s description in this chapter includes information to help you roleplay a character of that race, including personality, physical appearance, features of society, and racial alignment tendencies. Your character race not only affects your ability scores and traits but also provides the cues for building your character’s story. For example, a halfling could be a good choice for a sneaky rogue, a dwarf makes a tough warrior, and an elf can be a master of arcane magic. When making this decision, keep in mind the kind of character you want to play. It establishes fundamental qualities that exist throughout your character’s adventuring career. Your choice of race affects many different aspects of your character. Dragonborn, gnomes, half-elves, half-orcs, and tieflings are less common as adventurers.
Dwarves, elves, halflings, and humans are the most common races to produce the sort of adventurers who make up typical parties.
Not every intelligent race of the multiverse is appropriate for a player-controlled adventurer. Your character belongs to one of these peoples. Humans are the most common people in Faerûn, but they live and work alongside dwarves, elves, halflings, and countless other fantastic species.